Vector Tile Architecture & Format Fundamentals
Tile coordinates, MVT/protobuf encoding, MBTiles vs PMTiles storage, and zoom-level optimization for production delivery.
A reference for the engineers who own the path from raw spatial data to the pixels in a user's browser: converting GeoJSON and GeoParquet to optimized PMTiles and MBTiles, tuning Tippecanoe for production, and serving tiles through a CDN that actually caches.
Each pillar collects the architectural patterns, CLI flags, validation gates and operational guardrails you need to move from one-off CLI runs to automated, observable, infrastructure-as-code tile generation. The deep-dive pages drill into the practical questions — zoom-level math, attribute filtering, SQLite locking, style/tile drift — that show up the moment the pipeline meets a real dataset.
Written for frontend GIS developers, mapping platform engineers, Python automation builders and cartography teams who want their map data to behave like every other production artifact: versioned, validated and deployed on demand.
Three connected tracks — format, generation, and styling — each with focused sub-topics and at least one deep-dive that answers a single, concrete question.
Tile coordinates, MVT/protobuf encoding, MBTiles vs PMTiles storage, and zoom-level optimization for production delivery.
Tippecanoe CLI flags, GeoParquet ingestion, geometry simplification and attribute filtering for repeatable CI/CD tile builds.
MapLibre GL JSON contracts, dynamic attribute binding, theme inheritance and validation that keeps tiles and styles in lock-step.